RimWorld is like a virtual story generator where you, as the player, take care of a group of people stranded on a strange planet. You help them build a safe place, grow food, and do other tasks to survive. You donβt really control them, you just give them tasks and priorities and then the colonists naturally decide what to do. Along the way, unexpected things happen, like storms, raids or simply visitors. These events create unique stories. It’s a bit like being the director of your own sci-fi drama, deciding what the characters do to overcome challenges and make a living on this new planet.
The following is a retelling of my playthrough with two friends.